2009
07.15

UPDATE: ZombieSim 1.1 is available in iTunes now!

After playing with the ZombieSim zombie simulation for hours on end, we began to realize there were a number of issues that needed to be addressed before we could move on to adding anything new to the simulation. This update is our first release in cleaning up some of these problems.

What you’ll find in this upgrade:

    A wall has built around the city and people have been correctly restricted to life inside that wall. We are cold and heartless and do not give the citizens of ZedTown a chance for escape, so if you want them to see another sunrise… Well, it’s up to you.
    People walk more correctly, instead of limping a little too often to the right. There seemed to be a little bug that would cause a pile-up from time to time, and we’ve worked on oiling the gears so people don’t do this.
    We’ve tweaked some of the settings so people respond more appropriately to the world around them. This part of the update may not be noticeable, but after watching closely we’ve realized it feels a little more natural. We hope you do to?

Work for the next update will include an overhaul of the bomb dropping system. Our goal is to make it look exactly like before while working a whole lot better. If anyone has any suggestions on anything to do with bombs, this would be the time to post a comment or send us an email.

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